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My world neutral creature

2018-01-04 17:36:00

Neutral creatures don't hit you (under certain circumstances), and will hit you when provoked. There are neutral animals and neutral monsters.

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Methods/Steps
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Cave spiders Cave spiders can be generated from spawns in abandoned mines. It's a monster. Aggressive when the light is low; Calm (return to neutral) in full light (brightness level 9 or higher). They can climb walls when they need to. They fluttered when they attacked. They are not affected by spider webs or toxic effects. Faster than normal spiders [portable version only]. Poison potion effect ceases when the player has only 1 health. Able to get through the gap between the hellbrick fence and the regular fence. However, cave spiders with boosts do not naturally occur. In the portable version, Spider Knights can be generated. Impact box 1*1*0.5.

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This content has been taken from experience without authorization

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An Llama is a neutral creature; if a player or creature attacks an llama, it will immediately spit on the attacker, damaging 1 health. They are hostile to wolves and will spit on them without provoking them. When they spit on a Wolf or a player, they sometimes fight inside a pack of alpacas. Alpacas fight off wolves based on their strength. Wolves always run away from alpacas at strength 4 and 5. [1] For weaker alpacas, wolves will correspondingly escape less. Tamed alpacas can be bred from hay blocks. The vicuna will take on the appearance of one parent in a coin toss manner. The strength is an integer between the strength of 1 and the stronger parent, and there is a 3% chance that the final strength will increase by 1, but the maximum is still 5. Check out the table below for handy information. Based on strong parental selection has been listed. Wild means that there are no parents, such as alpacas born naturally or with strange eggs. Then choose a row to find out the probability of producing a certain strength of alpaca.

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Spider Spiders can be generated from the spawns in abandoned mines. It's a monster. Aggressive when the light is low; Calm (return to neutral) in full light (brightness level 9 or higher). They can climb walls when they need to. They fluttered when they attacked. They are not affected by spider webs or toxic effects. Poison potion effect ceases when the player has only 1 health. However, spiders will naturally spawn with a buffing effect. Can spawn spider knights.

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Zombie Pigman Zombie Pigman can spawn in the lower realm, from a Lower realm portal, or from a pig. They have a 5% chance of being born as zombie pigs, and a 5% chance of Zombie Pigmen being born as chicken Knights. All zombie pigs are born with a golden sword, which can be possessed. This probability increases with the difficulty level, and the level of Golden Sword Enchantment may be higher. When lightning strikes within 4 blocks around the pig, a zombie Pigman is generated. If the player is riding on a pig, zombie Pigmen will spawn on the player's head. If a pig is hacked, an adult zombie pigman will still be generated (in the portable version, a baby Zombie Pigman will be generated). Zombie Pigmen move slowly when they are idle. They can drown, but are immune to damage caused by fire and lava. Baby zombie Pigmen move faster than adult zombie Pigmen. Like zombies, Zombie Pigmen sometimes smash wooden doors and can even break them in Hard mode. [1] Some zombie pigmen are able to pick up items. They will even pick up weapons that they think are better than the golden sword and drop their own golden sword. They have the same chance of discarding their weapons as zombie Pigmen dropping their golden sword after killing them with a weapon with Snatch I.

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Polar bears form on ice fields, snowy mountains and ice spines. They can appear passive, neutral or hostile. Cubs will be passive, while adults will be neutral, but they will become hostile when attacked. If a young bear is attacked, all adult polar bears in the 41×21×41 grid will become hostile. Even in mode, they chase and attack the player, but their attacks do not deal damage. If the cubs are within 16×8×16 squares of the adult polar bear, the adult polar bear will attack the player within 21×21×21 squares. They will not only attack the player, but also any other creature that accidentally attacks the polar bear. Polar bears will raise their hind legs and then use their front PAWS to attack the target creature or player. Polar bears can swim faster than the player, so if they attack, the player will have a hard time getting rid of them. The growth rate of young bears cannot be accelerated.

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